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Blender - Mushroom Animation

https://drive.google.com/open?id=1dfbShNmyL6cqlLnXdEK5qwJ3MOKpAF_8 https://drive.google.com/open?id=18HW-DxrgDd0XJ-qstjeVPoV8ICO2Z845

Blender - Mushroom

https://drive.google.com/open?id=1s8su41QAN4C11BSaNkrmID63gS5pR6ro https://drive.google.com/open?id=1fJS3XUQFnZZHiI_hNIksaKnYgNGhLh1G

Blender - Intro

https://drive.google.com/open?id=1Fb5spDsx-VvuxwQ47zRJ2orgabuDACIN

Game Proposal

For my game, I am gonna be doing a wave/horde survival game. You will be controlling a character that will have a weapon to defend themselves from the horde. The player will be able to purchase different upgrade/weapons. The characters, will be created in Photoshop, (it will be pixel art). The player will have a health bar, but they can bring their health back up with med kits. The player will use WASD to move around either space or left-click on mouse. I will code it by creating clones for the people attacking the payer and clones for bullets. If the player comes into contact with one of the people, the player will lose some health.  Plan for completing the game:  Day 1: Make all of the characters. Day 2: Code the player movements and the enemies' movments Day 3: Make the different weapons/upgrades. Day 4:Make the shop, to purchase the different weapons/upgrades.  I will follow this tutorial and have some of the same aspects: https://www.youtube.c...

Scratch Level 2 - Racing Game

https://scratch.mit.edu/projects/186983505/#editor Can you make it two player? Yes, all you have to do is get another car and copy the same code for the first one. But, you have to change the controls(WASD for example). You also need a new speed variable or else when the first car move the second car also moves with it. Can you make a countdown? Yes, I made one in my game. 1. I did not have trouble making this game, it was fairly easy to make this game and add my own twists. For example the lightning bolt. 2. I added a countdown before the game starts so that when you click play it doesn't start the time automatically. This gives the player time to get ready. I told it to display a costume than wait one second then display the next costume, etc. I also added some green indents on the track to make it harder, so the player has to go around them or slow down when it is more narrow. I also added a lightning bolt that makes you go faster if you touch it, I told it to change ...

Scratch - Intro

 <iframe allowtransparency="true" width="485" height="402" src="//scratch.mit.edu/projects/embed/186973438/?autostart=false" frameborder="0" allowfullscreen></iframe>     https://scratch.mit.edu/projects/186973438/#player

Kodu-PacMan

Image
1.It is pretty close. I added a castle that acts as a teleporter, which takes you to the other side of the map. I also added 2 green apples that make you go faster. I kept the same squared map idea although, it is not the exact same layout. 2. I added a teleporter, which is a yellow castle. When the cycle-bot bumps into the yellow castle, the cycle bot will teleport to the other side of the map (which is indicated by a yellow square). I also added 2 green apples that make you go faster. I added these changes to make the game more fun. My game was kind of boring before but now that I added these features it make the game a lot more interesting. 3. At first, I used blimps as the ghosts because they looked similar to ghosts. The problem was that they kept flying over the wall. So, I tried to make the walls higher, but it did not work, and it costed too much resources (little meter on the side). So I decided to use kudos as the ghosts and it worked 4.They did not really have any big sug...